send App Message
fun sendAppMessage(message: String, recipient: Recipient, listener: RequestListener? = null)
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Sends a custom JSON message to the specified recipient(s).
The message
parameter should be a valid JSON string, at most 4kB in length.
The recipient
parameter should be set to either Recipient.All, to broadcast the message to all other participants, or Recipient.Participant, to send it to a single participant.
The optional callback (listener
) will be invoked either when the operation has completed, or if it encounters an error.
Errors will also be provided to the CallClientListener.onError callback.